Sunday, June 22, 2008

POGD Game review 6

I am going to review on Armored Core 4

Armored Core 4 is a game where you play as a mecenery ,Raven ,I believe. However I could not make out head or tail of the story of the game as the missions were extremely short and do not seem to have any connection to the story at all. In fact certain missions took me 30 seconds to complete and the longest i took to complete another was 2mins. Missions aside, you can customize your own robot to your own liking(Paint , symbol,parts ,decorations and even tuning your machine).

That aside,the gameplay is quite good but does take quite awhile to get used to it. Especially the auto targeting system, it makes your view locked on to it and at time i nearly vomited due to the massive lock-on coming form missiles that are flying to you. Other then that the graphics are nice, the robots look cool and the particle effects are extremely nice making blowing up things extra fun.

POGD game review 5

This time I am going to review on Heroes 5

Basically Heroes 5 is a turn based strategy game. You interact with objects on the map and do battle with creatures and other players(or computers for which you will most likely be playing with) collect resources gain artifacts and also build up your town.
Thats not all though the fun part is about learning skills and it is these skills that turn the battle in or against your favor. Also certain skills can only be accquired by fufilling the prerequiste. An example would be to learn Plauge Tent you will have to have Advanced War Machines and First Aid Tent skill to be able to learn that.

Only gripe I have about it is that it lied to me about having a memory mentor that can be build in towns to retrain a hero skill other then that its fun to me.

Friday, May 23, 2008

POGD game review 4

Today i will be reviewing on Enchant Arms, a rpg game.
The story centres around one guy by the name of Atsuma and his right arm which seems to house some powerful demon. What is in the right arm was revealed near the end of the game

Graphics-wise, it is quite nice especially on how the monsters look like.Sometimes included in the graphics are some humor too.

Gameplay is a little strange for me though, you have a party of 4 people which you arrange in a 3x4 grid. Certain attacks can only be done up close while others have to be far away for it to work. Yes, your enemy is also in a 3x4 grid facing opposite you. Luckily for most boss fights, the boss covers the whole area of the grid so it very easy to hit it.

The level design is not bad but somehow frustrating. I remember a time when i got stuck at a certain place for nearly 2hours just because of a small enterance that can barely be seen.

The sounds are ok, just that some I feeel is inappropriate for some parts.
Pictures will be placed later.

Sunday, May 11, 2008

POGD game review 3


Today I will be reviewing on a game called Dynasty Warriors 6

Basically Dynasty Warriors is a hack and slash game where the player plays as one of the famous people in China during the period of the 3 kingdoms. This version differs a little bit from the other dynasty warriors series due to the player swim, and jump down into fortress and confuse your enemies allowing you to kill them before they can react. Also they have a skill tree now, you can complete the skill tree when you maxed out your level.

Basically this game is just a redone of the Dynasty warriors series with better graphics and such.
However I think its not up to standard. For example, the new combo system is now tied up with your character's renbu. This practially means you cant use certain combos until you learn them and to raise your renbu is a heck of a hassle. Another is most of the people have nearly the same specials just that they are being moved at little bit different or have some small graphics change. Even the attack patterns of certain characters are exactly the same. Kinda gives me the feeling that this game is slacking.

Monday, April 28, 2008

POGD game review 2

For this time , I'm going to review The Eye of Judgement.
Have you ever watched the show Yugi-oh ? There was a part in the show where those people place cards on the board and they come out to life on a bigger board. If you cannot imagine that its ok, here is a picture to show you:
this is how the board looks like:

The aim of the game is to stratigically occupy 5 spaces out of the 9 spaces on the board in order to win. To acheive that you have to use certain spells and monster cards to summon on the board and kill other monsters on the board to stop them from winning. To prevent easy wins from an overpowered deck, there is a function called summoning lock that prevents certain cards from being usable until the lock is taken off.


Another fun thing about this is (to me that is) that you have to buy cards to increase your deck size and the only way of getting better and powerful cards. So yes you have to spend more then just buying the game itself. If you want to win flawlessly you have to get booster packs to assemble a deck.


Graphics-wise, the monsters are quite nicely done.However I feel that they skimped on the spell animations. Whenever you cast a spell a hooded guy just appears and reads out the name of that spell and thats all. Kinda stupid I feel.









POGD review 1






For this week I am going to review on Devil May Cry 4.




The story is about a guy with a demonic hand by the name of Nero living in a secluded village that still worship's Sparda as a god. However the church that advocates Sparda as a god seems to plan something else other than worshipping him.






Gameplay: The control are quite smooth and in DMC4 there is an automatic function that somehow predicts what you want to do to achieve certain combos and helps you to do them. However it seemed to me that that automatic function is a little too helpful as it does some combos which I have never started to press before.

This is an attack combo of Nero's red queen
attack, pause , attack, attack, attack




Graphics : The whole thing is in HD and everything is nice to look at especially the bosses.

Here's a picture of one of the people in the church:






Level Design: On the whole the level design is not bad, however the minimap is a little confusing for me at first, there was once I got stuck in a level for 1 hour due to me seeing a door but there was no door there. Finally i realized that the map shows a top view of the place and that door is being obstructed by something else instead.

Wednesday, January 2, 2008

Practical 12

Today at practical we were asked to apply textures on to objects.

After tinkering around with the code i finally came up with this picture

Here's the code used to do this

glBegin(GL_QUADS);
gTexture.SetTexture();
glTexCoord2f(0,0);
glVertex2f(0,0);
glTexCoord2f(1,0);
glVertex2f(5.5,0);
glTexCoord2f(1,1);
glVertex2f(5.5,5.5);
glTexCoord2f(0,1);
glVertex2f(0,5.5);
//draw quad here
Ok I am going back to finsih up the rest of it edit this post later bye.
glEnd();